To play around surgical, if you have only 1 Grove, don't pick up your punishing fire and instead keep your Grove untapped. Bravo. It's part of the mana ability. 23 just seems like a lot for legacy, then again I don't play Jund in legacy so maybe that suggestion is said out of naivety. To play against this, surgical after they've picked it up. Thoughts on Grove of the Burnwillows In short, you have to graft together control in modern because control dominated formats are "Too Hard". It also is a very slow and reliable win condition, netting 1 life for 3 mana. Can you respond to them paying R in the first example? It's not as heavily played as shocks, but it's much less available compared to shocks as well. In case you haven't seen it before, tapping Grove of the Burnwillows for red mana gains your opponent life, which returns Punishing Fire from your graveyard to your hand. Punishing Fire + Grove of the Burnwillows One thing that i think everyone is missing is that with 2 or more fires in the gy, you can buy them all back with them only gaining one, so you can net 3-5-7 damage a turn. Most burn will get you more damage than mana cost. In a deck with a combo, like [card]Punishing Fire[/card] and [card]Grove of the Burnwillows[/card], [card]Ponder[/card] is particularly good at putting the pieces together. Commander 2017. Since we’re upping the curve for Sphinx, Punishing Fires, and Clique, I don’t want my cantrips to also cost an arm and a leg. Bjørnerud sacrificed a Knight of the Reliquary to the Fires/Grove combo, but began to make headway on Mihara's life total soon thereafter. + "Punishing Fire, when combined with Grove of the Burnwillows, gives a repeatable 2 damage for 3 mana. 3 Grove of the Burnwillows 3 Mutavault 1 Academy Ruins 24 Lands. Haakon allows you to play Knight cards from your graveyard, so you can also play changelings from your graveyard. Pays 1 Red to Return P Fire. For example it also works with Crib Swap. You can reuse Punishing Fire as many times as you like using the Grove of the Burnwillows. I know a lot of Abzan/Jund legacy decks use it as an alternate/main win con. If Grove were banned no one would be playing Punishing Fire anyway, but this way people still play Grove. Whenever an opponent gains life, you may pay {R}. In essence this allows you to cast it over and over. ? ... Grove of the Burnwillows. Discussion on Magic: the Gathering's Legacy (Type 1.5) format, decks, cards, tournaments, etc. The real solution is to run [[Extirpate]] instead. I had never thought of that...so by holding priority and tapping grove for mana, the trigger from PF can still be activated despite split second from Krosan (I think that is what you are implying but I want to double check). DMCA requests | Punishing Fire is a red spell that deals 2 damage to any target and can be brought back from your graveyard whenever an opponent gains life. Terms of Use | Punishing Fire Help | It's kind of a black Grove of the Burnwillows + Punishing Fire combo and kills Deathrite Shaman who is a huge problem for this deck. If you do, return Punishing Fire from your graveyard to your hand. Surgical when he's out of mana, or when the putting the pfire into hand is on the stack when he gains life, so if he has one grove, and he taps it to gain you life, that's the time. I.e. + This land is part of such a powerful combo that its counterpart was banned in Modern. Feeds | Wow, is this a well known interaction? Discord Server | It's kind of a black Grove of the Burnwillows The additional of red in your manabase also allows you to play some strong control and combo sideboard cards such as Red Elemental Blast and Pyroblast . How do I play around it on both sides and how does the trigger resolve to avoid the Surgical? (Slightly simplifying for clarity). You don't use the Punishing Fire to ping your opponent down, one life at a time, you use to tear through your opponent's creatures and let that Wild Nacatl swing in for 3 every turn. Trigger 1 Life Gain. TappedOut.js Blog Widget. Thank you for almost making me spit out my coffee. The Grove of the Burnwillows + Punishing Fire combo is a lot of fun in EDH, at least as far as I've had experience with it. Tranquil Thicket. Step 1: Tap Grove to Return P.Fire to your hand, when you have no other Groves or potential sources of lifegain on the board Step 2: Have your opponent Surgical, as now seems like the opportune time to do so Step 3: Cast Invigorate, trigger P.Fire again, pay red to return it to hand Step 4: Watch your opponent's head explode because it makes no sense to play P.Fire and Invigorate in the same deck Step 5: Bask in … even still though, it may not be enough to make the … Press question mark to learn the rest of the keyboard shortcuts. Respond with Surgical. Step 1: Tap Grove to Return P.Fire to your hand, when you have no other Groves or potential sources of lifegain on the boardStep 2: Have your opponent Surgical, as now seems like the opportune time to do soStep 3: Cast Invigorate, trigger P.Fire again, pay red to return it to handStep 4: Watch your opponent's head explode because it makes no sense to play P.Fire and Invigorate in the same deckStep 5: Bask in the glory of tricking someone with your tier 12 deck, I actually did this a couple weeks ago to a jund player. Pro Tip! In a deck with a combo, like [card]Punishing Fire[/card] and [card]Grove of the Burnwillows[/card], [card]Ponder[/card] is particularly good at putting the pieces together. Creature decks beware. Since we’re upping the curve for Sphinx, Punishing Fires, and Clique, I don’t want my cantrips to also cost an arm and a leg. 3 Grove of the Burnwillows 3 Mutavault 1 Academy Ruins 24 Lands. Trigger P Fire life gain option. combo? by AwesomeName, Tammy Go! And in fairness, nobody necessarily wants the tediousness of decks like LANDS in modern. While it doesn’t fit the instant-speed theme, it seems necessary for … DЦDΣ, GΣƬ Λ LIFΣ In case you haven't seen it before, tapping Grove of the Burnwillows for red mana gains your opponent life, which returns Punishing Fire from your graveyard to your hand. In essence this allows you to cast it over and over. 2nd Combo: Kavu Predator Privacy statement | Punishing Fire’s not even…” Yes, I am completely aware that Grove of the Burnwillows’ graveyard-loving buddy isn’t legal in Modern, and that Punishing-Zoo isn’t even a tier 1 deck in Legacy. 3 mana -> 1 damage. That is all. Iconic Masters. Articles and comments are user-submitted and do not represent official endorsements of this site. Punishing Fire If he has two groves though, it's significantly harder. Mihara had two Groves, but only one Fire, while Bjørnerud had two Punishing Fire s, but only one Grove of the Burnwillows . This pair of cards is commonly used, and is devastating to creature decks relying on creatures with less than 2 toughness. Card draw/selection is at a premium in EDH. In case you haven't seen it before, tapping Grove of the Burnwillows for red mana makes your opponent gain life, which returns your Punishing Fire. As low as: $0.10. 1st combo: with Punishing Fire . Punishing Fire deals 2 damage to target creature or player. I better DRS him now before he has Krosan mana? New comments cannot be posted and votes cannot be cast. How busted was Punishing Fire + Grove of the Burnwillows in modern? I had a buddy who played a krosan grip for the split second, so his opponent couldn't activate deathrite shaman, but the abilities on Grove and p fire are triggered abilities. Cast Krosan Grip, hold priority, tape Grove for mana. + Creature decks don't stand a chance. If you hold up 2 mana with a Haakon in play and a Nameless Inversion, you can also protect him from exile effects by killing him in response. Do DRS decks actively try to play around this 'combo'?

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